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In the game, players fight for survival on a planetary oasis by commanding one of three factions: the defense-oriented Humans, the versatile Beta, or the all consuming Goo. The game caters to a myriad of play styles, including the ability to turtle, by offering players the ability to construct impenetrable walls, dominate from strategic outposts—or become the Goo and overrun your enemies.

In this prequel to the interstellar series of space strategy games, you take on the role of the scientist leading an expedition into the harsh and unforgiving deserts of Kharak to recover an ancient artifact that will come to be the salvation of your people.

Made by the masters of grand strategy games, Paradox Interactive, Crusader Kings II explores one of the defining periods in world history. Beyond Earth is a science fiction take on the tried and tested Civilization formula of turn-based grand strategy games. As part of an expeditio nto find a home beyond an overpopulated Earth, players must lead their people into a new frontier, explore and colonize an alien planet and create a new civilization in space.

Set in the Endless Universe, in which Endless Legend also takes place, Endless Space is a turn-based 4X strategy game in which players take on the role of one of many spacefaring civilizations. You can control every aspect of your civilization as you strive for galactic dominion. Sorcerer King is a fantasy turn-based strategy title in the vein of 4X games like the classic Master of Magic.

In the game, players must build a kingdom and raise a force powerful enough to challenge the eponymous Sorcerer King. Players will begin a civilization of their own creation in a randomly generated universe, exploring new worlds, encountering aliens, and facing the challenges of running an intergalactic civilization replete with war, diplomacy, and everything else. Remastered with new visuals and gameplay improvements, the two games are designed to run fluidly on modern systems and make full use of everything the new hardware has to offer.

These classic titles offer timeless gameplay and certainly stand the test of time. Endless Legend is a fantasy-themed 4X turn-based strategy game from the creators of Endless Space and Dungeon of the Endless. The game is the fantasy follow up to Endless Space replacing the surreal beauty of a tactically significant vacuum with vibrant, terrain-filled hexagons.

In Endless Legend, players control every aspect of their civilization as they struggle to save their homeworld of Auriga. Developed by Stardock Entertainment, Galactic Civilizations 3 is a 4X space strategy game and the latest installment in one of the highest-rated strategy series of all time.

The game challenges players to build an empire that dominates the galaxy through conquest, diplomacy, cultural hegemony, or scientific research. The stars are yours to control. Developed by the makers of Overlord, Triumph Studios, Age of Wonders 3 is the third game in the Age of Wonders series of turn-based strategy games. Players can participate in two separate campaigns that pit rival factions against one another, in an overarching narrative that ties both of the campaigns together.

The war game lives on the PC platform and no other, and the upcoming Europa Universalis is bigger and more expansive than any other wargame before it. The entire duration of the game stretches between the midth century to the late 18th century, containing every detail you ever cared to know about generals, politicians, nobles, and royalty of all the European nations during that time. Like its predecessors, the game is all about politics and war on a grand scale.

Everything ends with Empire, the last era that featured the kind of mass unit warfare the series handles so well, and goes back to the start, back to the Shogun era. Ever since then, the Company of Heroes franchise has seen several new entries in form of both regular and stand alone expansion packs, but no true sequel. Until now. Watch trailer. Shogun 2 brings the Total War series back to its roots. Set in feudal Japan, players take on the roles of one of the many Daimyo vying for the title of Shogun as they take to the battlefield and subjugate their neighbors.

Players must also contend with the rise of Christianity in Japan and the influence of foreign powers which threaten not only to take over the country, but also its culture. The game is even further improved by its expansion packs, which alter—if not improve—the game in fundamental ways from culture and religion to diplomacy. Regardless of whatever shortcomings it might have with long-time fans of the series, Civilization 5 is by far one of the best strategy games around.

XCOM: Enemy Unknown is a worthy successor to the turn-based strategy game series by Microprose—classics from almost two decades ago. This classic real-time strategy game, released in is still one of the most popular releases of all time.

Three species duke it out in the 26th century to gain control of a faraway chunk of the Milky Way. Another humanoid species, the Protoss, who are fairly advanced and possess various psychic abilities, are trying to keep their culture safe from the insectoid Zerg, who are bent on assimilating everyone else.

Starcraft is largely considered a game that revolutionized real-time strategy gameplay, as well as providing a deeply engaging story. There is still a thriving community of professional competitors, particularly in Asia, complete with sponsorships and televised events. Zerg Rush! This title, a sequel and marked improvement to the first Dawn of War is unique in that the multiplayer option involves co-op, as opposed to pitting players against one another.

Units must be selected before a missions beings, and no new units are issued once it is progress. Players are faced with decisions regarding the missions and locations chosen in which to fight, and consequences are based on these choices. Even after choices are made, missions can have multiple objectives which may be mutually exclusive depending on the further unfolding of events.

This game can be appealing to those who normally prefer RPGs, as players to level up, and some units can be equipped with scavenged weaponry and armor. This is a good crossover game for any die-hard RPG fans who are interested in experiencing a strategy game without completely unfamiliar elements. Many strategy games take place either in the distant past or future, but this title, released in , is set in more recent times, during the collapse of the Soviet Union, but speculates as to what would have happened if Soviet forces had attempted to remain in power through aggressive action.

There is no resource collection or base building in this game, but rather reinforcement units are bought with a pre-determined amount of in-game points, and dropped into the battlefield. In multi-player games, players choose a specific role from among four preset roles, Air, Armor, Infantry, and Support. These have various abilities, such as unusually effective long ranged attacks, and the ability to hide easily, but are usually balanced with a weakness of some sort, like being vulnerable to attack on open ground, or being useless in short-range skirmishes.

Players will enjoy the small user interface, as it provides a more open view of the battlefield and the ability to manage individual units more effectively. Set in an alternate ‘s Europe, factions duke it out with squishy soldiers, tanks and, the headline attraction, clunky steampunk mechs.

There are plenty of them, from little exosuits to massive, smoke-spewing behemoths, and they’re all a lot of fun to play with and, crucially, blow up. Iron Harvest does love its explosions.

When the dust settles after a big fight, you’ll hardly recognise the area. Thanks to mortars, tank shells and mechs that can walk right through buildings, expect little to remain standing. The level of destruction is as impressive as it is grim. To cheer yourself up, you can watch a bear fight a mech. Each faction has a heroic unit, each accompanied by their very own pet. All of them have some handy unique abilities, and yes, they can go toe-to-toe with massive war machines.

Battlefleet Gothic: Armada 2 opens in new tab ‘s cosmic battles are spectacular. There’s a trio of vaguely 4X-y campaigns following the three of the Warhammer 40K factions: The Imperium, Necron Empire and the nasty Tyranid Hives, but you can ignore them if you want and just dive into some messy skirmishes full of spiky space cathedrals colliding with giant, tentacle-covered leviathans.

The real-time tactical combat manages to be thrilling even when you’re commanding the most sluggish of armadas. You need to manage a whole fleet while broadside attacks pound your hulls, enemies start boarding and your own crews turn mutinous.

And with all the tabletop factions present, you can experiment with countless fleet configurations and play with all sorts of weird weapons. Viking-themed RTS Northgard opens in new tab pays dues to Settlers and Age of Empires, but challenged us with its smart expansion systems that force you to plan your growth into new territories carefully.

Weather is important, too. You need to prepare for winter carefully, but if you tech up using ‘lore’ you might have better warm weather gear than your enemies, giving you a strategic advantage.

Skip through the dull story, enjoy the well-designed campaign missions and then start the real fight in the skirmish mode. Mechanically, Homeworld opens in new tab is a phenomenal three-dimensional strategy game, among the first to successfully detach the RTS from a single plane. If you liked the Battlestar Galactica reboot, or just fancy a good yarn in your RTS, you should play this. Thanks to the Homeworld Remastered Collection opens in new tab , it’s aged very well.

The remasters maintain Homeworld and its sequel’s incredible atmosphere, along with all the other great bits, but with updated art, textures, audio, UI—the lot.

Everything is in keeping with the spirit of the original, but it just looks and sounds better. The different factions are so distinct, and have more personality than they did in the original game—hence Soviet squids and Allied dolphins.

They found the right tonal balance between self-awareness and sincerity in the cutscenes, as well—they’re played for laughs, but still entertain and engage. Homeworld: Deserts of Kharak opens in new tab sounded almost sacrilegious at first. Over a decade since the last Homeworld game, it was going to take a game remembered for its spaceships and 3D movement and turn it into a ground-based RTS with tanks?

And it was a prequel? Yet in spite of all the ways this could have gone horribly wrong, Deserts of Kharak succeeds on almost every count. It’s not only a terrific RTS that sets itself apart from the rest of the genre’s recent games, but it’s also an excellent Homeworld game that reinvents the series while also recapturing its magic. Only Total War can compete with the scale of Supreme Commander opens in new tab ‘s real-time battles.

In addition to being the preeminent competitive strategy game of the last decade, StarCraft 2 opens in new tab deserves credit for rethinking how a traditional RTS campaign is structured. Heart of the Swarm is a good example of this, but the human-centric Wings of Liberty instalment is the place to start: an inventive adventure that mixes up the familiar formula at every stage. In , Blizzard finally decided to wind down development on StarCraft 2 opens in new tab , announcing that no new additions would be coming, aside from things like balance fixes.

The competitive scene is still very much alive, however, and you’ll still find few singleplayer campaigns as good as these ones. Most notable today for being the point of origin for the entire MOBA genre, Warcraft III is also an inventive, ambitious strategy game in its own right, which took the genre beyond anonymous little sprites and into the realm of cinematic fantasy.

The pioneering inclusion of RPG elements in the form of heroes and neutral monsters adds a degree of unitspecific depth not present in its sci-fi stablemate, and the sprawling campaign delivers a fantasy story that—if not quite novel—is thorough and exciting in its execution. Shame about Warcraft 3: Reforged opens in new tab , it’s not-so-great remake.

Some games would try to step away from the emotional aspect of a war that happened in living memory. Not Company of Heroes opens in new tab. Age of Empires gave us the chance to encompass centuries of military progress in half-hour battles, but Rise of Nations does it better, and smartly introduces elements from turn-based strategy games like Civ. When borders collide civs race through the ages and try to out-tech each other in a hidden war for influence, all while trying to deliver a knockout military blow with javelins and jets.

It was tempting to put the excellent first Dawn of War on the list, but the box-select, right-click to kill formula is well represented. In combat you micromanage these empowered special forces, timing the flying attack of your Assault Marines and the sniping power of your Scouts with efficient heavy machine gun cover to undo the Ork hordes. The co-operative Last Stand mode is also immense. If you need a 40K fix, we’ve also ranked every Warhammer 40, game opens in new tab.

From the card-based tactical combat to the emphasis on the social lives of superheroes, this tactical RPG eschews the legacy of XCOM in favour of experimentation. But Firaxis’s skill at crafting tense battles and dense systems is still very much on display.

It’s a busy game, but all of it just feels great. All of the social and roleplaying stuff is fantastic, but if you’re reading this list then you’re probably even more interested in its tactical chops. Each hero comes with a deck that, in battle, gets mixed up with cards from two other heroes, creating a hand that lets you control all of them.

In a regular fight you’ll have three card plays and one opportunity to move. From this simple and seemingly limited foundation, Firaxis creates magic. With the right mix of heroes and cards, you can push against these limitations and constantly move around the battlefield, using a mix of card and environmental attacks to unleash holy hell on your foes.

Experimentation and cheese are very much encouraged, and the arenas soon reveal themselves to be clever tactical puzzles where you’re not simply trying to defeat your enemies, but doing so with superhuman speed. There’s nothing quite like ending a fight in the first round by just eviscerating everything.

Like an adaptation of the tabletop game crossed with the XCOM design template, BattleTech opens in new tab is a deep and complex turn-based game with an impressive campaign system. You control a group of mercenaries, trying to keep the books balanced and upgrading your suite of mechwarriors and battlemechs in the game’s strategy layer. In battle, you target specific parts of enemy mechs, taking into account armor, angle, speed and the surrounding environment, then make difficult choices when the fight isn’t going your way.

It can initially be overwhelming and it’s undeniably a dense game, but if that’s what you want from your strategy games or you love this universe, it’s a great pick. A beautifully designed, near-perfect slice of tactical mech action from the creators of FTL. Into the Breach opens in new tab challenges you to fend off waves of Vek monsters on eight-by-eight grids populated by tower blocks and a variety of sub objectives.

Obviously you want to wipe out the Vek using mech-punches and artillery strikes, but much of the game is about using the impact of your blows to push enemies around the map and divert their attacks away from your precious buildings. Civilian buildings provide power, which serves as a health bar for your campaign.

Every time a civilian building takes a hit, you’re a step closer to losing the war. Once your power is depleted your team travels back through time to try and save the world again. It’s challenging, bite-sized, and dynamic. As you unlock new types of mechs and mech upgrades you gain inventive new ways to toy with your enemies. The game cleverly uses scarcity of opportunity to force you into difficult dilemmas. Adelantado Trilogy: Book Three.

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